I'm a 3D Artist with a Bachelor of Fine Arts in Animation from the University of Maryland, Baltimore County, specializing in 3D visualization, PBR texturing, and animation. My experience includes creating hard-surface props, 3D environments, and explainer videos at ASC Forensics, optimizing complex CAD models for XR experiences at NASA Glenn Research Center, and developing assets for VR experiences at the Imaging Research Center. I'm passionate about learning and constantly pushing to refine my skills as an artist.
SOFTWARE SKILLS:
3D Software:
Blender; AutoDesk Maya; Cinema 4D; ZBrush; Marmoset Toolbag; Substance 3D Painter; Substance 3D Designer; Substance Stager; Unreal Engine 4/5
Adobe Creative Cloud:
Acrobat; After Effects; Audition; Illustrator; InDesign; Media Encoder; Photoshop; Premiere Pro
Other:
Windows; Microsoft Office (PowerPoint, Excel, Word, etc.); Teams